That was so so fun! I play a lotta spelunky, so I got the hang of the controls pretty quick, but it was really fun to experiment with each item and how I could use it. The quickness of getitng back into a level, how readable everything was and the sound design really kept it all super fast and fun as well. My one "complaint" is that Impulse made a lotta the levels real simple by just attracting the coins to me with a throw or two, but I feel like all the others have that same quick use as well, so maybe I'm underthinking them all.
Soulren
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Just want to say that this is one of my favorite games on Itch. The atmosphere, the viceral feeling of the ritual, the subtle worldbuilding...just everything. I've played it around ten or so times when I want to be in a good spooky atmosphere and enjoy the game(I like replaying quicker games like this, it helps that there's no true jumpscares, although only at like my fifth playthough did I really look out the windows lol). There's a lot I could speculate on with the endings and the emails, but of course there'd be many pieces missing and I love it that way. The cold, creeping dread being in the house as you wait is truly incredible. I could cheaply say "oh I wish there was more" which would be true but I do believe the game is great as is as well. Lucky for me, I haven't played through Creta or Quiet Manor myself yet(though I did see a vid on the latter) so I do get to experience even more! Sorry for the long comment, I just wanted to express my gratitude to ya for making such a great game!
Also I've never gotten the desktop gnawing, so I'm not sure if it's something with my computer or I'm really unlucky lol. I guess I'll have to play again and see if tonight's the night for a curse.